Previewed: December 23, 2002
Previewed by: Mark Smith

Publisher
Tri Synergy

Developer
Grin Inc.

Release Date: Q1, 2003
Genre: Racing / Combat
Players: Online / TBD
ESRB: Pending

View Screenshots


Bandits: Phoenix Rising is one of those titles that is so simplistic in design that you wonder why somebody hasn’t done something like this before. Borrowing heavily from the post-apocalyptic anarchy themes you may have seen in the Mad Max movies, Bandits places you in a gang of desperadoes who roam the desert competing with rival gangs for valuable resources and glory.

You are put in the driver’s seat of a cannon-mounted combat car where you must engage in combat with other rival gangs, raid conveys, infiltrate enemy bases and defend your own territory. There are more than 22 single-player missions ranging from races, duels, train robberies, convoy assaults, and raids on enemy bases. Along the way you will be able to upgrade your vehicle with all sorts of formidable weaponry.

Settling in behind the wheel I was amazed at the level of control and the dynamic physics engine behind this game. The cars tumble down cliffs, slide in the sand, and spin out as you kick in the nitro boosters. You have independent control over the gun turret so you can fire in one direction using the mouse while steering in another direction using the WADS cluster. If you wish, you can link the turret to the steering and your car will follow the direction you are aiming. There is a slight delay in the response that takes a bit of getting used to. Gamers who have played HALO on the Xbox will know what I am talking about.

You have primary and secondary weapons that are fired with the LMB and RMB. Weapons include shotgun, missiles, machine guns, and many others that fire both forward and to the rear. You can mix and choose your weapons prior to each mission.

These days it takes a lot to impress me graphically, but the visuals in Bandits blew me away. This is some of the best terrain I have seen on the PC ever and the cars, trucks, and other vehicles are all modeled with extreme detail, both in construction and textures. When you destroy a car it blows apart into a dozen pieces complete with fire and smoke and if you are lucky, a power-up.

You have full camera control using the mouse. You can tilt your view up or down and moving side to side will turn the camera and the turret. If the turret-link is not activated you can actually be looking and firing behind you while driving at the screen. This is nice for taking out pursuing enemies.

The levels are quite large, but you are given an informative map during the pre-mission briefing and there is a waypoint indicator on the screen at all times indicating the direction and distance to your next target. When you get in range of the enemy you will see a power bar above the car. As you do damage this bar depletes until the car blows up.

In a word, Bandits has “style”. It begins to show from the opening movie that is shot as some artistic black & white documentary. Even the credits are worth taking a look at just to see the cool bubble effects and flying photos of the crew responsible for making this game. That style then carries over into the menus and interface with a subtle yellow glow that follows the mouse and spins when you click.

The conversations during the game are hilarious; especially the random and scripted remarks from your co-pilot who sounds an awful lot like Mike Myers doing Shrek or Fat Bastard. I was laughing hysterically when I drove off a cliff and my gunner moans, “Awwww…crap!” in a thick Scottish accent.

The game's intense action is supported by an excellent soundtrack that spans several genres including hard rock, hip hop, and even some excellent roadhouse music with a tint of blues thrown in. The hillbilly voices of the enemy riders combined with the music gives this game a redneck feel I haven't experienced since Redneck Rampage.

The missions vary in type and difficulty. You start off by raiding an enemy base to get a cactus distiller so you can make your own alcohol. Then you have to escape the base and get out of enemy territory without getting destroyed. Later on you take part in a checkpoint race that turns out to be an ambush and your weapons are disabled. This is followed by an assault on an enemy convoy where you have to sabotage a bridge then disable a pair of cargo trucks.

Bandits features a strong multiplayer component that supports LAN and Internet play. The maximum number of drivers has yet to be determined but I’m guessing it will support dozens of gamers in both Deathmatch and team games.

With great graphics, excellent sound effects and some of the most fun and hilarious characters I’ve seen in any recent PC game. Bandits: Phoenix Rising is shaping up to be one of the best car combat games you can get for your PC.

For more information, visit the official website. Meanwhile, check out our collection of screenshots in our Preview Gallery and look for our full review of this title when it releases.