Previewed: July 17, 2003
Previewed by: Mark Smith

Publisher
Ubisoft Entertainment

Developer
Ubisoft Entertainment

Release Date: Q1, 2003
Genre: Simulation
Players: TBD
ESRB: Pending

View Screenshots (22 Images)

View Gameplay Movie (7.2mb)


Lock On: Modern Air Combat promises to continue Ubisoft’s proud tradition of publishing combat simulation titles that deliver high-quality, accuracy and most of all realistic gameplay. With an innovative 3D engine allowing for ultra-realistic graphic detail, extreme frame rates, and a robust mission builder, Lock On is the most advanced combat flight simulation title ever produced, providing for near limitless replayability. Lock On: Modern Air Combat is scheduled to ship to retail shelves in Fall 2002.

“Lock On: Modern Air Combat takes combat flight simulation to new heights with the best graphics ever created for a flight simulation and the most realistic, immersive gameplay imaginable,” said Carl C. Norman, executive producer of Lock On: Modern Air Combat at Ubisoft Entertainment. “Players not only see the realism, they’ll also feel it as Lock On uses sound to put PC pilots in the cockpit with radio messages from wingmen, AWACS, tower controllers, tankers and the full dimension of sound effects that the pilot would hear in the actual planes.”

Lock On: Modern Air Combat features nine different flyable Russian and U.S. Air Force combat jets including the F-15C "Eagle", the A-10A "Thunderbolt II", the Su-27 "Flanker B", the Su-33 "Flanker D", the MiG-29S "Fulcrum", the MiG-29A "Fulcrum" (both Russian and German versions), the Su-25 "Frogfoot" and the Su-39 "Frogfoot". These aircraft encompass an array of both air-to-air and air-to-ground combat aircraft for both US and Russian forces and will allow players a broad-range of combat missions.

Lock On also features:

  • Combat operations in the Black Sea region
  • A Dynamic Battle Generator (DBG) for endless replayability
  • Stunning 3D objects and special effects
  • More than 35 individual missions
  • Multiplayer support for a minimum of 32 players via LAN or Internet for both head-to-head and cooperative play
  • Scalable realism and difficulty levels for the beginner and expert pilot
  • Detailed briefings and debriefings
  • A mission video recorder
  • Pilot logbook
  • Realistic, immersive sound design
  • The ability to earn promotions and medals
  • A thorough syllabus of training missions.
Look for our full review of this title when it releases later this year. Meanwhile, check out our collection of screenshots in our Preview Gallery.