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Alvin and The Chipmunks: Chipwrecked Of all the gaming genres out there, few would argue that the dancing genre has benefitted most from the Xbox 360’s motion controlled Kinect system. Thanks to the Kinect camera’s high-tech wizardry, the genre that was first made popular by Konami’s definitive Dance Dance Revolution has all but been revived from the dead by popular new franchises like Harmonix’s Dance Central and Ubisoft’s Let’s Dance. Wii and PS3 gamers are also getting in on the game, but it really took Microsoft’s camera with its remarkable motion recognition technology to put the dancing genre back at the top of the charts.
If you do not believe me, take a gander at a representative sampling of the soundtrack: California Dreamin’, Shake Your Groove Thing, Crocodile Rock, I Fought The Law, Video Killed the Radio Star, Karma Chameleon, and You Really Got Me – and that’s just a fraction of the pre-1990 fare. And the few new-sounding songs aren’t all that new themselves – people might mistake Life is a Highway as a Rascal Flatts’ song from 2006, when in reality it goes all the way back to 1991 when it was a hit for Canadian rocker Tom Cochrane. Don’t get me wrong, most of these songs might have been considered fun party hits in their day, but when the newest titles are Smash Mouth’s 1999 hits “Walking on the Sun” and “All Star” the soundtrack is for the most part completely irrelevant for anyone under 35 years old.
As for the story – while I cannot admit to seeing the film, I can safely say that the game only brushes the surface of the movie’s events, simply because that is all that can be accomplished with the use of still-motion cutscenes. Other than that, the game simply trudges through song after song, allowing gamers to dance as their favorite Chipmunk, or even Chipette – all of which can be customized with various articles of clothing, head gear and eyewear that is purchased using the monetary “stars” earned during the single player game.
On the presentation front, Alvin and the Chimpunks: Chipwrecked gets the job done but is certainly nothing to write home about. As mentioned earlier, all of the film-based cutscenes are delivered via static photo montages, and any in-game graphics simply feature the three pudgy chipmunks bobbing and swaying on their dancing platforms overlaid upon various tropical-themed background. The game lacks the overall visual flair of its predecessors like Let’s Dance and Dance Central, but does have a handful of “Go Nuts!” cutaway sequences smattered here and there as the gamer wows the adoring crowd and fills their “Munk Meter”. The songs – old as they are – are all sung by the furry film stars. While this can be grating on the nerves of some gamers, there is a certain amount of novelty and nostalgia to be found from their high-pitched variations of these “classics”. The music is all mixed well enough, although it can be a bit hard to hear in amongst all of the crowd noise. While Alvin and the Chipmunks: Chipwrecked is definitely a functional game, it is really difficult to recommend among the constant flow of top-shelf (and often bargain priced) dancing titles coming out for the Kinect. Screenshots ![]()
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