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Reviewed: March 8, 1999
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Released: June 24, 1998
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![]() Mortal Kombat has been around almost as long as I can remember. The original coin-op hit my neighborhood while I was still in school, and I used to watch hundreds of kids pour thousands of quarters into this game. I always enjoyed watching others play, but I never could learn the moves or master the fatality combinations to make me even remotely competitive. Mortal Kombat is without a doubt one of the most recognized game franchises ever created. It has spawned 4 sequels and a pair of movies, which were surprisingly good considering they were based on a video game. We all remember the controversy when the Senate teamed up with angry parents who didn't approve of their kiddies ripping the spinal column from their victims, and I'm sure there are at least a few hundred students who no longer know when to use a "C" versus. a "K" when writing their school papers. I really didn't know what to expect when Mortal Kombat 4, from Midway, arrived for my home consoles. I hadn't played or even seen any of the Mortal Kombat games since the first one many years ago. I enjoy fighting games and have played most all of them at one time. Battle Arena Toshinden and Tekken were two of the first games I every bought for my PlayStation. Soul Blade, Bushido Blade, Masters of Teras Kasi, and even a beta copy of Thrill Kill have all offered great challenges and hours of entertainment over the past several years. So I was quite anxious to see what a 4th generation release of the most popular fighting game of all time was going to offer. MK4 has many new innovations such as Real Weapon Combat. Weapons add a whole new twist to what was previously a kicking and punching game. Interactive backgrounds provide interesting alternatives. You can now pick up items in the background and use them as weapons.
All of your favorite fighters are back and ready for action. As always, there are some new faces in the crowd and new moves and fatalities to learn. Five skill levels offer a gradual increase in difficulty, so frustration should never be a factor. Simply choose a comfortable fighting level and learn the moves. As you complete each skill "ladder" you are rewarded with a CGI movie, and when you are ready to advance you will fight more opponents with better skills. Control is adequate despite the fact that there is no analog or shock support. The characters respond to your commands quickly and accurately and the moves match the coin-op perfectly, so you can practice at home then go terrorize your local arcade. One of the things that has kept Mortal Kombat alive is the ongoing story and character development. All of the fighters in MK have detailed backgrounds and histories, which probably explains the success of the two films. Given a good story and interesting characters, gamers will remain true to a sequel; even one as uninspired as this. This is the first Mortal Kombat game in the series to be rendered entirely in 3D. The characters and backgrounds are nicely rendered and the camera is very intelligent and always seems to be in the right place to capture the action. The first thing that assaults you when you load up the PSX version of Mortak Kombat 4 is a killer opening movie. While it doesn't add to the overall value of the gaming experience it will get your blood pumping. There are plenty of CGI movies within the game and cool Character Data Sheet screens for each of the characters. Combat arenas range from dismal dark dungeons to nicely lit outdoor battle arenas. Graphics are a bit blocky and the character animations aren't that great in the PSX version. If I didn't know these guys were modeled in 3D I would swear they were 2D sprites. The blood is almost comical, in the amount that is shed and the 2D splats that get pasted onto the characters when you connect with a punch or kick. As for quantity; most of these characters would need a complete transfusion after 3 hits if this were real blood being spilled, but I guess excessive blood is part of this game's "charm." When the fighting moves inside things get really tough. Opponents are hard to find in the darkness and judging distances for some of the combo moves can get really tricky. If there is any natural light source such as a fire or window then I recommend staying nearby so you can see what's going on. The music and sound is stunning. The deep booming voice that orders you to "FINISH HIM" or declares a "FLAWLESS VICTORY" is perfect. The music remains true to the theme of the game and even the menus make nice oriental chime noises when you scroll through them. Mortal Kombat 4 is a 100% accurate reproduction of the arcade version, although you will now be able to save your quarters for something else. There is Arcade, Team, Endurance, and Practice Modes, which will offer you countless hours of fighting fun. If you enjoy fighting games, are a MK fanatic, or you are going broke spending all you quarters at the arcade, then this is certainly a title you will want to buy. Which version you get would only be determined by which system you own, but if you have both then I have to recommend the Nintendo version. It is almost a "flawless victory."
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