Reviewed: September 22, 2010
Reviewed by: Jason Flick

Publisher
Anuman Interactive

Developer
Anuman Interactive

Released: August 16, 2010
Genre: Adventure/Puzzle
Players: 1

8
8
8
8
8.0

Game Info:

  • 359 MB Download

    App Store Price: $3.99

  • Its becoming a popular trend with developers to bring back some of the old classic adventure titles to the iPhone as of late. But what is even more interesting is that certain developers are like Anuman Interactive are taking things a step further and releasing bigger titles in multisession parts like Egypt: The Prophecy for instance. I’ve been given the opportunity to dive headfirst into this sand-filled adventure for the iPhone and I will catalogue my findings in a three-part review. Original published as The Egyptian Prophecy in 2004 for PC, the title returns to the iPhone as an adaption with a slight name change. The overall game has been altered in parts to allow for a more suitable mobile experience and for the most part works quite admirably.

    The story follows a young magician named Maya who is ordered by Pharaoh to find out what is the cause of disturbances around the worksite of a great obelisk. This same obelisk is the ticket to the Pharaoh prolonged life if everything goes as planned, which they are not obviously. The brief recap of the previous installment had Maya purify a temple and seek out a way to make the worker’s tools more effective. My extended trip through Egypt commences now with my look into Egypt: The Prophecy.

    In this second installment of Egypt: The Prophecy, Maya first travels to Memphis to beseech the help of Khaemouaset, High Priest of Ptah to help fix the tools that Oni and his workers need to finish the obelisk. After that it’s a trip into the fiery world of Ptah, back to Aswan and back to Memphis. There is a lot more content in this installment than part one, which covers the most of the meat of the adventure. Things take a bit of a turn for the worse as the Nile floods have failed to come and an evil flame has appeared by the obelisk. Someone really doesn’t’ want Ramses II to stay alive.

    It is up to Maya to cure Pasar, find the source of the evil flame that burns without fuel and figure out why the waters of the Nile haven’t risen. It’s enough for a young magician to have a mental breakdown. Luckily for Maya she’s got a few friends on her sides.

    The rules for this installment are exactly the same this time around from the controls right down to the options and character interactions. This was one of my favorite parts in the PC version and that hasn’t changed with this new adaption. In the World of Ptah, players must prove their worth to Ptah in a test of unlocking a passage to the magic dolerite ball. This involves solving puzzles in a series of three rooms to make it to the next. While one of the puzzles was removed completely this area is still my favorite.

    Graphically, part two of Egypt: The Prophecy is just as pretty as the first part. There are more animated cut scenes this time around such as Maya’s summoning of Ptah and Maya walking across a bit of desert. The sound department features better sound effects once again particularly through the World of Ptah. The voice acting continues to be pretty solid and is actually better in parts.

    The second installment of Egypt: The Prophecy will cost you around $4 dollars, which to some might be a bit high, but in the long run makes the overall experience, if you plan on purchasing all 3 parts, much more digestible. The story in part two has really heated up and is only going to get better in part three. If you enjoyed part one then part two of Egypt: The Prophecy won’t take the aid of magician to make you want to buy it. Stay tuned for Part Three.