Reviewed: July 31, 2003
Reviewed by: Mark Smith

Publisher
THQ

Developer
THQ

Released: June 13, 2003
Genre: Puzzle
Players: 4
ESRB: Everyone

7
7
8
8
7.5


Supported Features

  • Memory Unit (7 Blocks)
  • Custom Soundtracks
  • Xbox Live


  • Every time a new Tetris games releases I feel a bit of sympathy for Alexey Pajitnov. For those of you who don’t know, Alexey created the original Tetris game back in 1985 as a test for computer equipment at his job. It was programmed as seven different shaped pieces that formed four square blocks. These blocks are called Tetrimonos and they must be rotated as they fall and positioned across the bottom leaving no open spaces. If the rows are not completely filled they will not clear from the screen and the Tetriminos will continue to go higher. The game ends if the rows of Tetriminos reach the top of the playing area.

    I can still remember playing the very first CGA version of Tetris for the PC back in the late 80’s and many of the variations since then like Welltris, Facetris, Super Tetris and at least a dozen others. To date, there have been 88 different releases of Tetris on 22 different systems including PDA’s and cell phones.

    Tetris Worlds Online is the latest incarnation of this famous puzzle game. Originally released for the PC, PS2, and Xbox it now gets a new update for Xbox Live. It's essentially an identical version of the same game that released 12 days short of a year ago only now you can play online. THQ has used the power of the Xbox to enhance this simple puzzle game with some new visual effects, enhanced audio, and all-new gameplay modes to make this the perfect online party game.

    Tetris Worlds Online features:

    • Six variations of Tetris including Normal, Cascade, Sticky, Hot-Line, Fusion, and Square.
    • First Tetris to feature an actual Story mode, sending you through six different worlds, built and animated in 3D
    • Four-player support with two-modes of gameplay: Race and Knock-Out
    • Simple pick-up-and-play gameplay
    • Full Xbox Live Support (Voice, Scoreboards, Friends, Online Play)
    Tetris Worlds not only has a story, it has an opening movie. I was stunned then amused as I watched the intro featuring thousands of square blocks all gathered to discuss the fate of their doomed planet and plans to seek out new habitable planets. The game is then played out as you explore and terraform six planets. Each world has 15 levels and as you clear each level the planet continues to evolve.


    Chances are everyone out there has played some version of Tetris at sometime during their life, so the obvious question is “Why should I buy Tetris Worlds?” Admittedly, Tetris is still Tetris no matter how many different ways you spin it, but the six modes in Tetris Worlds are all unique and challenging in their own right.

    Tetris
    This is classic Tetris as we have all grown to know and love. You manipulate falling game pieces to form horizontal rows of blocks that are then cleared from the playfield. You must keep doing this before the blocks reach the top of the screen. Points are scored for clearing lines, and clearing multiple lines garners you more points. Clearing four lines at once, which is called a Tetris, rewards you the most bonus points and getting consecutive “Tetris’s” gets you even more.

    Square Tetris
    Much like the regular Tetris, you control the same falling blocks and still get points for clearing horizontal lines. What's different here is that you are also awarded bonuses for creating 4x4 blocks out of the falling Tetriminos, and lines cleared that contain these blocks get an even larger bonus. Plus, a T-spin (tricky maneuver of spinning the T-block into a tight opening) coupled with cleared lines will cause certain blocks to fall, which is called an Avalanche.

    Cascade Tetris
    A slight variation of regular Tetris, but in this mode left over Tetriminos fall into cells below a cleared line as if gravity is acting upon them. If these falling blocks clear lines that they fall into, it is called a Cascade, and you are rewarded with bonus points.

    Sticky Tetris
    In this variation your goal is to dig through the blocks on screen and clear the very bottom row of blocks. When a line is cleared, left over pieces will fall through the spaces, and when they fall next to a same color piece, they will stick together. When enough blocks stick together, "Critical Mass" is reached and the blocks are cleared. You win by clearing the bottom row of the screen.

    Hot-Line Tetris
    The objective here is to clear specific pre-marked lines that are called Hot-Lines. There are six Hot-Lines, and you score greater points for clearing lines closer to the top.

    Fusion Tetris
    The objective in Fusion Tetris is to connect falling blocks called Atom blocks to the red Fusion Block at the bottom of the screen that's hidden beneath the Garbage blocks. Clearing lines containing an Atom block causes a Cascade, and so on.

    All of these gameplay modes can be played in both single and multiplayer modes. The single player game can be played in either arcade or story mode where you attempt to successfully terraform the six planets (i.e. six game modes) by completing 15 levels. This gets progressively more difficult as you are required to clear 5x the current level in lines. This means that if you are on level 9 you need to clear 45 lines to advance.

    To successfully morph the planet you need to clear these lines in the time limit. In the beginning this not that difficult, but trying to clear more than 30 lines in two minutes is nearly impossible. You can continue to play the level even after the time has expired, but you won’t get to see the planet scenery change unless you beat the timer.

    One nice feature is the ability to “hold” a particular piece. If a piece is falling and you want to save it you can press the hold button to store that piece to be played later. This adds a minor strategic element to what is otherwise a game of chance when it comes to the order of the falling pieces.

    Multiplayer modes allow you to play any of the six variations of Tetris in either Knockout or Race modes. Race is exactly as you would expect with everyone (up to four players) trying to clear the required number or lines first. Knockout mode allows you to send garbage blocks to your opponent by clearing lines on your board. The garbage appears at the bottom of the opponent’s board forcing their blocks closer to the top. They can then clear lines to clear your sent garbage and deliver some of their own.

    Of course the biggest draw of this latest version is the online play on the Xbox Live service. You essentially have all of the same modes and options available to you that you have offline only now you can play against anyone around the world. Your matches are logged and you can compare your shape-stacking skills on the Xbox Live Scoreboards. The only thing really new that has been added specific to the Live service is a casual Lounge mode that lets you play Tetris while engaging in idle chatter. These games are not logged and are merely a diversion.

    The very nature of head-to-head Tetris often results in some very fast matches that are a huge contrast to the time you might spend wandering the lobby looking for games to join. It's not terrible, but I'm not sure Tetris is the best example of an Xbox Live game. It's a nice "bonus" if you don't have any other Tetris games and want an impressive next-gen remake, but it's certainly not worth buying a new copy.


    I played the PC version of Tetris Worlds only briefly and while it was really nice (actually great for a Tetris game), the Xbox version is totally reworked and looks amazing. The six themed planets are gorgeous with lots of colors and special effects such as wispy clouds or a white mist flying through the scene. One level features an exploding volcano with lava and rocks streaking by with smoke trails that pass through the actual playing grid.

    When you manage to “rank-up” within the time limit the screen will explode with electricity and special effects followed by a subtle morphing of the background. Watch as a barren planet will start growing trees and flowers that turn into a thriving forest. Each world comes alive with ambient animations, rich colors, and incredible lighting effects.

    The actual Tetris game is pretty simplistic. You have the standard grid and colored blocks. The HUD gives you all the necessary info including number of completed lines, remaining time, current level and rank, and upcoming pieces.

    My only minor complaint regarding the visuals is that the actual playing field takes up less than 25% of the screen. Admittedly, this is a vertical game played on a horizontal format, but I would have enjoyed this game more if it had at least used all the vertical space on the screen. Even on my 35” TV the blocks became fuzzy and indistinct at times. The pulsating nature of the colors combined with the fact that they are semi-transparent caused some eyestrain after a few hours of playtime.


    The music in Tetris Worlds is simply amazing. It features a good selection of techno tracks that make excellent use of the Dolby Surround capabilities of the Xbox. You can hear excellent separation with unique tracks in each speaker that blend, morph, and fade across channels in an almost hypnotic pattern. My first session with this game lasted just over two hours and I had no sense of any passage of time.

    If you ever get tired of the built-in soundtrack Tetris Worlds fully supports custom soundtracks using your own MP3’s stored on the Xbox hard drive. While stacking blocks to the tunes of Metallica might not be appropriate, Pink Floyd, Tangerine Dream, or the atmospheric tunes of Enigma are excellent choices.

    The sound effects are simple and adequate for this type of game. The repetitive nature of the gameplay is reflected in the sounds, but the occasional crackle of energy or whooshing explosion of a Tetris breaks the monotony. There is also a female voice that encourages you throughout the game and also counts down the final seconds of the timer.


    Priced at $30 I can comfortably recommend this game to anyone who enjoys Tetris. There is more than enough here to give Tetris veterans reason to play, and this is the perfect title to introduce a new generation to the pioneer of all puzzle games. The story mode is an interesting twist but doesn’t really add to the game. This is first and foremost a Tetris game regardless of any attempt to conceal the gameplay in some psuedo-sci-fi plot. The multiplayer games are fun and the Xbox is perfectly suited to accommodate up to four players for some head-to-head Tetris action and with the addition of Live support your opponent base just got that much bigger.

    The game is designed to gradually get harder and faster so your skills will increase and adapt, allowing you to get further into the game each time you play. I wouldn’t begin to try to assign an hour-value to this game. This is a great game to pop in when you want a quick diversion from your other "real" games or want to challenge somebody to an online match. I'm sure several gamers who fancy themselves as Tetris gurus will want to prove that by getting their name at the top of the Xbox Live Scoreboard.


    Tetris Worlds is highly addictive, partly because of the trance-like music, but mainly because it’s just so much fun. Even when it’s 3am and your eyes are bloodshot and your hand is permanently shaped like a wretched claw, you can’t help but say, “just one more time” when you finally lose.

    If you enjoy Tetris or just puzzle games in general, then Tetris Worlds is a great additional to your Xbox library. The Xbox Live version is easily the best version of this title with amazing music, gorgeous visuals, and a variety of gameplay options including online play that will keep you glued to the screen for months to come.